NV585: BUILD MALAYSIA A GAMIFIED DIGITAL NATION-BUILDING CHALLENGE FOR LEARNING MALAYSIA’S ECONOMIC DEVELOPMENT

Belle Ong Min Xuan SJK NORTH MIRI

ICTE26 | Novice Innovator

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ABSTRACT

Build Malaysia is a gamified digital History innovation developed using the Lovable platform to reinforce primary school pupils’ understanding of Malaysia’s economic development through interactive gameplay. The game features two modes: Solo Mode for individual play and Two-Player PK Mode, where two pupils answer the same questions simultaneously. Players progress through four economic zones—Agriculture, Petroleum, Automotive and Tourism—with each zone featuring six challenges and a different game mechanic to create a varied and engaging learning experience. Correct answers earn points and contribute to the progress of building Malaysia. In the final stage, the scores of both players are combined to unlock digital stickers featuring Malaysian landmarks, infrastructure and development symbols. Pupils then work collaboratively to identify each image and drag it to the correct labelled slot to complete the Build Malaysia board. Through the sequence of Answer, Earn, Match and Build, the innovation transforms conventional History revision into an interactive experience that integrates knowledge reinforcement, healthy competition, visual recognition, and teamwork.